The game Ars Magica (1988) emphasised characterization and storytelling more than game mechanics and fight. The game was brought to White Wolf, Inc. by co-writer Mark Rein-Hagen, who took the same tactic in his game Vampire: The Masquerade (1991), a gothic horror themed game whose setting appealed towards the rising https://crithitceramics.com/product/ancient-oasis/